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Patch Notes

Release notes for ELHEXA — newest updates at the top.

0.14.11-release1 L19.2

Battle Improvements & Fixes

  • Demon-Slaying Sword now strips every removable buff from its target — and strips them before the blade lands, so the full hit connects against an unprotected enemy.
  • Dispel and cleansing effects now remove the full number of effects their description promises.
  • Barrier effects now wear down as intended — a shield that should have shattered no longer soaks extra hits.
  • Beam attacks now reliably reach Elite enemies.
  • Group area attacks now connect properly against Elite enemy formations.
  • Heal-over-time effects that trigger from another effect now heal for their full amount.
  • When a max-HP buff expires, the bonus health is now removed immediately, instead of at your next heal or hit.
  • Taunting Roar now correctly lowers the attack power of the enemies it pulls in.
  • Survive-death effects are now spent only when they truly save you — they no longer trigger on damage that was already reduced, and a fallen hero no longer burns one.
0.14.11-release1 L19.1
U-Coupon — a discount balance earned from your referral bonds

KIZUNA REFERRAL — Invite a Friend, Both Get Paid

  • Your Kizuna Code is now an invitation. Share it: the friend who enters it becomes your Apprentice, and you become their Master. Forged once, the bond never breaks.
  • Take up to 20 Apprentices and earn from every one of them. They cost you nothing and consume no Kizuna partner slots — this is a separate list with its own rewards.
  • One chance only. A Master can be chosen at first login and nowhere else — every new player is asked for an invite code the moment they arrive. Send your code before your friend starts playing, or that door is closed for good.
  • Open Social → Referral Program for your Master, your Apprentices and your code ready to copy. How the bond works →
The Kizuna Referral page — your Master and your Apprentices

U-COUPON — Paid in Real Dollars

  • Every time someone you are bonded to buys on-chain, you get paid — in U-Coupon, a discount balance counted in real US dollars. Nothing is deducted from the buyer; the reward is created on top.
  • 10% of everything your Apprentice pays comes straight to you. 1% of everything you pay goes to each of your Apprentices — not split between them, and never less than $0.01 apiece.
  • Spending it takes no effort whatsoever. U-Coupon applies automatically at checkout, up to 50% off any purchase. Nothing to claim, no button to press — the discount is on the payment screen before you confirm, and on the receipt afterwards.
  • Watch the balance in Fortune, Referral and History. One condition: a receiver must have logged in within 48 hours. Full U-Coupon rules →

Nerissa Ranking Rewards — Delivered

The final standings of Epic Battle 2026 Q3 — Nerissa, Queen of the Abyss are settled, and the rewards are going out:

RankCardsArchon SkillAlso
1 UR ×5
2–3 UR ×4
4–10 UR ×3
11–50 UR ×2
51–100 UR ×1
101–300 SSR ×3
301–500 SSR ×2
501–1000 SSR ×1
1001+

Improvements & Fixes

  • Expedition now launches from five institutions — Darkweave Forbidden Archive, Blackwater Correctional Facility, Mystic Heritage Institute, Wilanow Bridge and Enovia Grand Harbor. No more travelling back to one harbor to head out on expedition.
  • UI polish and assorted glitch fixes.
0.14.10-release1 L19.1

EPIC BATTLE — Invasion of the Stars

Invasion of the Stars — Tyren & Vexa, the Celestial Twins
  • Something has crossed the void between galaxies. Vexa Ra-Syn, Weapon Zero — the living weapon that erased her own homeworld — has locked her sensors onto ELHEXA, and her creator Tyren Or-Vek, the Genesis Directive stands beside her, shielding the weapon he cannot bring himself to destroy.
  • Our first dual-boss epic battle — and the rules of victory change with it. Vexa carries the Victory Mark : defeat her and the battle is won on the spot. Tyren never attacks — he heals, shields and empowers her relentlessly. Silence the healer, steal his blessings, or burn through the wall: every road is real.
  • Both twins are god-type beings — the long-dormant god-slaying skills finally awaken, dealing massively increased damage in this fight.
  • Seven stages, from a first skirmish at Lv.10 all the way up — and PRIME, the final showdown, unlocks in 14 days, well before the event ends. Plus rematches for glory. Runs until 10/31. Read the battle guide →
  • And the twins will not stop at the institute’s gates — Expedition: Invasion of the Stars is coming in the near future.

Recruit the Celestial Twins

Tyren & Vexa — recruitable Celestial adventurers
  • Every clear pays Celestial Starshards , and the Mystic Heritage Institute exchanges them for tickets, gold — and the twins themselves, the first Celestial-clan adventurers: Tyren the Crafter and Vexa the Archer, each in SSR and UR.
  • Two roads to a UR twin: beat ZERO once for the Twin Star Sigil — or grind 100,000 Starshards without ever beating it. Skill or persistence; the twins answer to both.

Event Ranking — Every Hunter Rewarded

  • The top 10 hunters earn minting rights in the coming Achievement SBT event — ten one-of-a-kind, soulbound twin artworks, one per rank. Rank 1’s frame is previewed below; the other nine stay veiled until the event.
  • The top 300 receive Vexa’s Archon skill.
  • And every participant takes home summon tickets — hunt at any pace, leave with something.
Rank 1 Celestial Twins Achievement SBT — preview

Skill Descriptions & Battle Glyphs — What You Read Is What You See

  • Skill descriptions now carry inline icons, and battle statuses show matching glyphs above the HP bar — the same design in both places, so a skill teaches you exactly what to look for mid-fight.
  • Weapon tags: Sword · Claymore · Spear · Bow · Dagger — and marks a Passive skill.
  • Trample Damage — the sure-hit attack property: ignores evasion, invincibility, illusions and resistance. Damage caps, barriers and Last Stand still apply.
  • god-type and dragon-type enemies take bonus damage from slayer skills; boss / elite mark tier-gated effects.
  • New identity glyphs in battle: Victory Mark (kill this unit to win) · Boss / Elite (counts as that tier regardless of position) · God / Dragon (slayer-skill targets) · Damage Cap (every hit reduced to a tiny fixed amount).
  • Status effects a skill applies — or resists — now show their glyph right at the mention: stun, sleep, paralysis, / silence (magic / physical), incapacitate, last stand, invincible, illusion. Full glyph reference →

Expedition — Sharper Command

  • Tapping a team no longer yanks the camera — tap the selected team again to center on it, and double-tap a selected team to unselect it.
  • Units around a strategic point render in a cleaner order — kill counts are no longer covered.
  • You can now assign targets while waiting — orders lock in and your teams act the moment the expedition starts.
  • Expedition waiting time reduced to 2 minutes.

Improvements & Fixes

  • Card filter extended — Race now includes Elemental and Celestial for campaign characters.
  • Fixed a scroll bar glitch, and a quest-list layering bug that could eat taps.
  • Fixed Sign in with Base check-ins occasionally failing.
  • Assorted UI fixes and flow hardening.

Preparing the Next On-Chain Events

  • Collectable-for-Trade NFT — Season 1.
  • Achievement SBT — soulbound proof of your deeds.
  • Card NFT — mint your card.
0.14.9-release1 L19.1

BaseELHEXA on Base

  • The ELHEXA Base beta test is online — live on Base today.
  • Sign in with Base — the login screen now offers Base sign-in in any browser: one passkey tap, no extension, and your Base account is your game account.
  • Base App support — open ELHEXA inside the Base App and you’re signed in automatically.
  • The Base chain joins the lanes: free check-ins and shop purchases can now run on Base (USDC) — and Telegram and web players can pick the Base lane too.

New Player Boost & Catch-Up

  • The new-player welcome drop got a big raise — 300 pulls and everything you need to grow:
    5,000,000 Gold300 Summon Tickets
  • The 7-day welcome check-in now hands out extra pulls.
  • New accounts run boosted for their first 30 days:+100% EXP and +100% Gold on every quest — no cap.
  • Fresh summoner? Start with the New Player’s Guide →

Check-in Milestones

  • Every 30 free on-chain check-insunlock a milestone gift:
    10,000,000 Gold10 Premium Tickets1 UR Ticket
    Veterans — your accumulated days already count, so expect a pile of gifts on your next login.
  • Your total check-ins now display under Statistics.

Pickup Summons — T’Rel & Hoshino Sakura

T'Rel — Pickup SummonHoshino Sakura — Pickup Summon
  • T’Rel (Light Mage) — Beam Them Up: abducts an enemy clean off the battlefield — no acting, no being targeted, and no counterplay: it cannot be dispelled, warded, or evaded.
  • Hoshino Sakura (Nature Healer) — Omnipotent Love: when the line breaks, she answers — revives every fallen ally, cleanses their debuffs, and shields the whole team.
  • Pickup pools and their limited packs (1 Outlander + 450 Crystals + 10 Premium Tickets — now up to 3 buys each) run until Sep 15.
0.14.7-release1 L19.1

Elhexa Trading Credit Utility

Elhexa Trading Credit — Third Age, Elhexa Year 3199
  • The Credit Shop is open — a new Credit tab in the Shop, where everything is priced in Elhexa Trading Credit (ETC). Earn ETC by selling on the market, then spend it here.

Credit Shop

  • Recruit any class, guaranteed — every one of the 9 classes has its own UR Adventurer for 3,000 ETC (1 per month each) and SSR Adventurer for 200 ETC (5 per month each). No luck required — pick the class you need.
  • Card Storage Upgrade — +100 card storage for 150 ETC, up to 5 times per account.
  • Order Limit Upgrade — one purchase for 100 ETC raises BOTH your market caps: +2 card orders and +2 item orders. Stack it as high as your trading empire needs.
  • Limited offers show a restock countdown, and the purchase confirmation displays the exact price you’re about to pay.

Summon with Credits

  • Out of summon tickets? A new “Use Credit” toggle on the Summon screen splits the price down the middle: a normal pull costs 5 Crystals + 5 ETC instead of 10 Crystals (10-pull: 50 + 50; premium pools split the same way).
  • The toggle appears whenever a credit-split pull is available to you, and it remembers your choice while you keep pulling.

Track Your Credits

  • Crystal→ETC exchanges and Credit Shop purchases now appear in your History.
  • The Statistics page shows a new Total Credits Used entry.

Market Updates

Lower Price Floors

  • Floor prices cut across the board — listing minimums drop so cards can trade at prices that make sense: N 1 · R 2 · SR 3 · SSR 50 · UR 750 ETC (named Outlander SSRs keep their 150 floor). Skill shards and books got matching cuts — low-tier shards now floor at half a credit.
  • List more per order — skill shard orders now allow up to 99 per order (was 9).

Listings Now Age Out

  • Every listing has a shelf life: N/R 3 days, SR 7 days, and now SSR/UR 14 days (previously SSR/UR never expired). When a listing expires the card simply returns to your box automatically — nothing to claim, just re-list whenever you like.
  • Existing over-age listings will come home shortly after the update.
  • Fix: your order counter now always matches your actual live listings — no more phantom counts after listings expire.

Auction House Goes Premium

  • Auctions are now for SSR and UR cards only. N/R/SR cards trade instantly on the regular market; running lower-rarity auctions will simply run out their timer.

Other

  • Hub Supply now carries UR — every one of the 6 Hubs offers 1 UR Adventurer per month for 7,500 Battle Medals. Fight for your hub, claim its champion.
0.14.6-release1 L19.1

Ω — The Infinite Ladder Opens

Ω — the infinite ladderAzcarion Ω
  • The Ω ladder is OPEN — Azcarion, the Allflame Sovereign returns from her campaign finale as an endless replica that grows stronger with every floor. There is no top. How far can you climb?
  • Your first attempt each day is FREE — and every floor you take is yours forever. No time limits, no seasons, no resets.
  • A permanent ranking crowns the climb: your floor is your rank, and whoever cleared it first holds the tiebreak.
  • Every floor pays Isekai Power and Azcarion’s Whitefire Feather — trade 10 feathers for the UR Azcarion replica.
  • Full rules in the Codex — Ω: the infinite ladder →
0.14.5-release1 L19.1

Expedition Adjustments

  • Auto-Strategic-Point (the blue castle button) no longer triggers battles on its own — it keeps capturing points. If you want those units to fight too, turn on Auto-Unit (the red crossed swords) as well.
  • Expedition battles now add to your Adventurers’ Activity points.
  • The two Auto buttons now have clean, separate jobs — blue castle: march out and capture points. red crossed swords: enter battles when engaged — units no longer march with this button alone.
  • Rewards for Easy and Medium Expeditions have been increased.
  • You can now pause the Expedition between battles — adjust your units’ marches and auto flags, then continue the fighting when ready.
  • The Statistics window has been reworked — see every member’s contribution live, and the final scoreboard stays up for everyone when the Expedition ends.

Improvements

  • You can now cancel a chest opening.
  • Smoother image loading — screens fill in order now, instead of showing empty slots first.
  • Purchasing +100 card slots now takes effect right away — no re-login needed.
  • Adventurers’ Activity points now wear a tier badge — from F all the way up to SSS.
  • Units revived from death now come back with a brief invincibility — no more dying to the very next hit.
0.14.4-release1 L19.1

Expedition — Rule Updates & Improvements

  • Campaign scoring reworked: every finished Expedition now banks campaign points. A contributing win pays 2/3/4/6 (Easy→Extreme — one more than before), and a defeat — or a win below the 5% contribution line — still banks 1. Nobody walks away empty.
  • Smarter Auto commanders: an Auto-SP team now always takes a connected red or white point first (picking at random when several beckon), and only strikes out far when every neighbor is blue. Auto-Unit hunters always chase the nearest target.
  • Steadier Expedition connections on rough evenings — the map now rides out a slow network gracefully instead of snowballing into timeouts.
0.14.3-release1 L19.27

⚔️ Mobile, Conquered

  • The mobile version of ELHEXA is now completely playable. The stubborn crashes and freezes that could cut a phone session short have been hunted to their roots — every last one — and eliminated. Long grinding runs, endless battle chains, hours in one sitting: your phone can take it now.
  • Performance is up across the board — smoother battles, lighter memory, cooler phones. Even the soundtrack now streams feather-light in the background instead of weighing the game down.
  • House record while testing this build: 200+ battles in a row on a single phone without a hiccup — where the game once tapped out long before that. Consider it a challenge.
  • Still hitting something odd on mobile? Tell the staff on Discord — we will hunt it down too.
0.14.0-release1 L19.1

EXPEDITION — Nerissa’s Invasion

Expedition — Nerissa’s Invasion key visual
  • A drowned court has risen off the coast. EXPEDITION is our first shared battlefield — up to ten captains on one map, fielding six teams each, for one hour. Sail from the Enovia Grand Harbor.
  • It is co-operative: you march, take strategic points and hold the line together, and you win or lose together. It also runs in real time — close the game and your teams keep holding ground. Leaving costs you nothing.
  • Everything a team does burns stamina. Stand still under pressure and you bleed; hold a field hospital and you come back faster; load a supply payload at a village and you can refuel the front line — even other players’ teams.
  • Then there is Nerissa herself, waiting in the vortex behind her royal guard. Bring her down before the hour ends and the expedition is won. Four difficulties, from a gentle first look to a serious raid. Read the guide →

Expedition Campaign — the Second Pearl

  • Every expedition you win climbs an eight-step ladder — 390 Summon Tickets and 6,700,000 Gold across the run, with a Premium Ticket bundle, a Golden SSR Ticket and a Prismatic UR Ticket along the way.
  • Step 2 is the one to watch: Nerissa’s Abyssal Pearl, which exchanges directly for Nerissa (UR). Only two exist in the whole game — the battle campaign holds one, and this ladder holds the second. It sits at just four points: one Extreme win, or two on Hard.
  • Harder expeditions pay more per win, and the ladder never resets. Closes 8/31, together with the Nerissa battle campaign. See the ladder →

Chests — Open in Bulk, or Trade Them

  • Expedition rewards arrive as chests, and opening a pile of them is now one tap: choose Open 1, Open 10 or Open All, and everything you got is listed together on a single reward screen instead of one popup per chest.
  • Chests are also tradable. They have their own Expedition Chests category in the Item Market, so you can sell the ones you do not need — or buy the crafting materials you are missing straight from other players.
0.13.6-release1 L19.1

New Pickup — Isabelle

Isabelle — pickup key visual
  • Isabelle, the healer who keeps slipping between worlds, steps into the spotlight — an SSR Outlander pickup summon, Normal & Premium banners. (~8/24)
  • Her skill 202-Year Romance: when an enemy falls, she heals all allies; when an ally falls, she answers with heavy damage to a single enemy — love repaid in kind, every time.
  • She also stars in a limited-time pack in the Shop$12.99 for the guaranteed SSR Isabelle plus 450 Elhexa Crystals and 10 Premium Tickets. Ends with the banners. (~8/24)

ELHEXA Speaks Greek — 19 Languages

  • Καλώς ήρθατε! Ελληνικά joins the family — the whole game is now fully localized in 19 languages.
  • The official site and the Codex speak Greek too — pick it from the language selector in the top bar, or in-game via portraitSettings.

Card Lock Icons — 25 Ways to Mark Your Cards

  • The lock on a card can now look like whatever it means to you — lock a card, then pick its icon right on the card’s screen. Mark your battle squads, your keeper collection, your cooking stock — any system you like, visible at a glance.
  • All 25 icons: lock · spade · heart · diamond · club · star · crown · bolt · target · moon · sun · apple · carrot · cherry · mushroom · fish · drumstick · sword · shield · clover · dice · flame · drop · leaf · snowflake.

History — Your Account’s Ledger

  • A new History tab in the Profile page tracks your account’s important events automatically — three pages, each showing the most recent records.
  • Account covers purchases, check-ins, and wallet changes; Card tracks how cards come and go — rare draws, recruits, pack opens, market & auction deals, transmutes; Others holds the rest, like instant completions.
  • Wondering when that SSR joined you, or whether a purchase landed? The ledger answers at a glance.

Battle Buff Review

  • We reviewed every buff and debuff in the game. Effects that cannot be dispelled now say so right in the skill description — no more guessing which blessings survive a purge.
  • Food effects are, by nature, always dispel-proof and carry through defeat — that’s true of every dish, so dish descriptions stay clean instead of repeating it everywhere.

Improvements & Fixes

  • The Trade Item navigation bar now remembers your place across sessions — leave, come back, keep browsing right where you were.
  • Fixed: buying the campaign hub’s SSR card now counts toward Bingo Card #2.

On the Horizon

  • Preparations for the next campaign are underway — stay tuned.
0.13.5-release1 L18.4

Shop, Reorganized

  • The Shop gets a brand-new Pack tab — every value bundle and Outlander pack now lives in one place, and the Crystal tab is pure crystal again.
  • Six new tiers join the Elhexa Crystal Packs — twelve sizes in total, so there’s always one that fits your pace. And of course, every new pack comes with the First-Time ×2 Bonus.
  • Fixed the campaign boost badge appearing on shop items — campaign boosts power up battle drops and never affect shop purchases.

Item Market — Kitchen Goods

  • Three new categories arrive on the Item MarketDishes, Drinks, and Ingredients. Sell your kitchen surplus, or stock up for the next feast.
0.13.4-release1 L18.4

Battle Repeat — Finalized

The five battle repeat modes in the quest panel
  • Shaped by your feedback, auto-repeat now offers five modesSingle Battle, All Energy, All Energy + Free Refills, 100 Runs + Crystal Refills, and the all-new Unlimited.
  • Unlimited keeps the battles coming on crystal refills until the moment you say stop — and the crystal burst mode grows from 30 to 100 runs.
  • All Energy returns for pure stamina burns — it spends only the energy you already have, never a refill.
  • Cleaner stopping: ending a repeat mid-battle finishes the current fight and never buys one last refill behind your back.
  • Every mode explained on the Battle page →
0.13.4-release1 L18.2

Gold Doubled — Royal Treasury

Gold Doubled — Royal Treasury campaign key visual
  • The royal treasury has thrown its doors open: every Gold reward from quests and battles is doubled until 8/8.
  • The extra gold climbs a 32-step reward ladder — draw tickets, an SSR ticket, a UR ticket, and over 430 million gold in ladder payouts. Full rules and the complete ladder on the Gold Doubled page →

Item Market — Faster Everything

  • Tap the item icon on any of your orders — My Orders or History — to instantly pin that item to the browse bar. No more guessing what an old order was for.
  • Tradable items in your inventory now show a Trade Item button — one tap jumps straight to the Item Market with that item selected, order book loaded.
0.13.3-release1 L18.2

Unlimited Energy Refills

  • The daily cap on crystal energy refills is gone — refill as often as you like. Stack tank after tank, chain battles back-to-back, and push your campaign ranking as far as your ambition reaches.
  • Free daily refills are untouched — and they’re always spent before a single crystal is.

Auto-Repeat, Rebuilt

  • The repeat menu is now two sharp choices: All Energy + Free Refills, and the brand-new 30 Runs + Crystal Refills. (Two rarely-used options were retired to keep it clean.)
  • 30 Runs + Crystal Refills chains up to 30 battles hands-free — free refills are used first, crystals top you up only when needed (with a confirm before anything is spent), and you can stop anytime.

Folhvita — Rewards Delivered

Folhvita, the Frostborn Princess — campaign key visual
  • The Folhvita Epic Battle results are in, and every reward has been airdropped — check your mail! All ranked adventurers receive draw tickets and gold.
  • The Top 300 also claim her exclusive Archon Skill — Folhvita’s Kiss: twin strikes on all enemies with a chance to paralyze. Equip it from the Archon tab, and read more on the Archon Skills page →

Archon Skill Buff — Azcarion’s Kiss

  • Azcarion’s Kiss has been reforged — it now deals damage to all enemies on cast, and its burning damage-over-time hits far harder (the fire-resistance shred stays). Top 300 of the first Epic Battle — your trophy just got sharper.

Nerissa Rankings — Rewards, Dramatically Increased

Nerissa, Queen of the Abyss — campaign key visual
  • From Nerissa onward, Epic Battle ranking rewards get a massive upgrade — even if ZERO stands unbeaten, a Nerissa UR can still be yours.
  • The season runs until 8/31 — and the Top 300 will earn her Archon Skill, Nerissa’s Kiss. Full rules on the Nerissa reward page →
RankCardsArchon SkillAlso
1UR ×5+
2–3UR ×4+
4–10UR ×3+
11–50UR ×2+
51–100UR ×1+
101–300SSR ×3+
301–500SSR ×2+
501–1000SSR ×1+
1001++

Localization Polish

  • 中文 skill descriptions now display their skill-type chips and element icons, matching every other language.
  • Sharper labels across all 18 languages — ALL-CAPS styling now follows the English design everywhere, plus dozens of small fixes.
0.13.2-release1 L18.1

ELHEXA Speaks 18 Languages

  • The whole game is now fully localized in 18 languages: English · 日本語 · 中文 · Tiếng Việt · Bahasa Indonesia · हिन्दी · Українська · Türkçe · Português (BR) · Deutsch · Polski · Français · Latviešu · 한국어 · Español · ไทย · Русский · Italiano.
  • Switch anytime: tap your portraitSettings → pick your language — the whole game re-renders instantly, no restart needed. See the screenshots below.
  • New players start in their device’s language automatically — every Chinese variant lands on 中文, every English on English, and so on. If we don’t ship your language yet, English is used.
Tap your portrait to open SettingsThe Languages list in Settings — all 18 languages

Official Site & Codex — In Your Language Too

  • The official site and the Codex (this very guide) now speak the same 18 languages — pick yours from the language selector in the top bar.
  • The site’s PLAY section and FAQ were refreshed along the way — supported chains, NFT campaign info, and more.
0.13.2-release1 C1

Payments & Improvements

  • Ethereum payments are here — players using their own EOA wallet (e.g. MetaMask) can now pay on Ethereum mainnet, alongside Soneium. For the in-app Startale wallet, Ethereum support will arrive once Startale adds Ethereum signing.
  • A more robust purchase flow — payments are tracked from the moment they’re sent. If a purchase is ever interrupted but the on-chain transaction is confirmed, simply re-login and it completes automatically.
  • Auction anti-snipe window extended to 30 minutes — bids placed near the end now extend the countdown, so no one wins by sniping the last second.
  • Archer quests now yield more meat.
  • Groundwork for the next NFT campaign is underway — stay tuned.
  • Minor bug fixes, localization updates, and UI polish.
0.13.1-release1 C1

Fixes & Improvements

  • Even more status iconsSilence now shows two distinct marks for its magic and physical variants. See the Battle Status Icons page →
  • Fixed a bug where Silence sometimes didn’t take effect in PvP.
  • Fixed a bug where new characters’ portraits weren’t showing in the PvP Arena.
  • Fixed a bug where the SBT image sometimes failed to load.
  • The Chef and Crafter institutions now show quest progress and job progress counts at the same time.
0.13.0-release1 C2

Battle

  • More status icons in battle — blessings like Invincible and stat up/down markers now join the affliction icons above the HP bar. See the full list on the Battle Status Icons page →
  • Fixed a bug where PvP battles didn’t play out correctly and always ended in a time-up.
0.13.0-release1 C1

Epic Battle — Nerissa, Queen of the Abyss

Nerissa, Queen of the Abyss — campaign key visual
  • The third Epic Battle has surfaced. Nerissa, Queen of the Abyss holds court in the brand-new harbor institution Enovia Grand Harbor — fight up five rising tiers and the one-time ZERO showdown to earn Nerissa’s Pearls and summon the Queen herself as a playable UR or SSR. (~8/31)
  • Her court fights dirty — evasion and defense stack wave after wave. Bring accuracy buffs, defense-shredding curses, sure-hit skills, and a buff-stripper or two.
  • The UR exchange holds two Nerissa (UR) summons — but conquering ZERO grants only one Abyssal Pearl. The second key arrives with a brand-new game modestay tuned.
  • New: ZERO Rematch — once you’ve beaten ZERO, re-challenge the Queen any time, purely for fun. No rewards, all bragging rights.
  • Full stage guide, supply exchange, recommended Outlanders, skills, and menu on the Nerissa campaign page →

New Outlanders — Helena Weiss & Viviana Bellini

Helena Weiss — new OutlanderViviana Bellini — new Outlander
  • Two new Outlanders arrive — an Interpol ace and the phantom thief she chased across worlds. Their pickup banners run until 8/31.
  • Helena Weiss (Thunder Archer) — Antimatter AP Shell: fires at a single back-line enemy, stripping away its buffs and dealing massive thunder damage.
  • Viviana Bellini (Wind Rogue) — Dimensional Blade: three sure-hit slashes that ignore defensive effects, then lower the target’s evasion and defense.
  • Each also stars in a limited-time pack in the Shop$12.99 for the guaranteed SSR Outlander plus 450 Elhexa Crystals and 10 Premium Tickets. Both packs end with the banners (~8/31).

Market

  • The Card Auction board now sorts the way you’d expect: your own listing first, then wins waiting to claim, auctions you’re winning, ones you’ve been outbid on — and the rest by most-bidded first, newest first on ties.
  • Card Trading listings now age out: SR orders expire after 7 days, R / N after 3 days. Expired cards are automatically unlocked back into the owner’s box — nothing to claim, nowhere to go. UR / SSR listings stay comparatively longer; we’ll monitor the market before setting their duration.

Improvements

  • Scroll bars across the game are now clickable and draggable — grab the bar or tap anywhere on the track, by mouse or touch.
  • Various performance improvements and tuning.

On the Horizon

  • A new game mode — coming this summer.
  • Tradable NFT — coming this summer.
  • Multi-chain support.
0.12.9-release1 C1

Card Auction

  • Got a great card to sell but no buyer — or no idea what it’s worth? The new Card Auction lets the market decide. List one adventurer in the Elhexa Royal Exchange for 72-hour open bidding and let buyers fight it out.
  • Bids climb in fixed +5% steps, outbid credits are refunded instantly, and any bid in the final minutes extends the deadline so nothing gets sniped. When the timer ends, the winner claims the card and the seller collects the credits.
  • Full rules, bidding steps, and fees are on the Card Auction page →

Limited-Time Packs — Haguro 77 & Shiina

  • Two limited-time packs are now in the Shop, each just $12.99 — a guaranteed SSR Outlander plus 450 Elhexa Crystals and 10 Premium Tickets.
  • The Shiina pack brings Shiina Ayako and runs until 7/13; the Haguro 77 pack brings Haguro 77 and runs until 7/19.
  • Your Outlander arrives as a special item in your item box — use it to summon the card, with its stats rolled fresh on the spot.
  • Each pack’s window follows its pickup pool — once the banner ends, so does the pack. Grab yours before it’s gone!
Shiina limited-time packHaguro 77 limited-time pack
0.12.8-release3 C3

Battle & UI

  • The immobilization marks in battle got a new look — crisp icons lined up beside the HP bar, replacing the old text marks.
  • Fixed MISS and WARDED popups overlapping other combat text — resisting or dodging a harmful effect is now clearly visible.
  • Various UI glitch fixes and performance improvements.
0.12.8-release3 C2

Battle Mechanics

  • Laststand protection now kicks in instantly — no more falling right after Laststand triggers. This significantly strengthens every Laststand skill, including D700’s.
  • Trample damage now also ignores defense and can no longer miss. This affects Haguro 77 (羽黒七十七) and Shiro Kazuki (和希 シロ).
  • AoE critical hits are now rolled separately for each target — no more all-critical or all-normal across the whole team.
  • All passive skills that affect fundamental logic now survive death.
  • The breathing effect of the immobilization marks is removed — they now appear and disappear at the exact timing of the effect.

Balance

  • The damage and healing of Souya Usa (宇佐 宗夜)’s unique skill are significantly increased, and its cooldown decreased.
  • The barrier protection of D700 is increased.
  • The skill casting time of Alice is significantly decreased.

Battle Fixes

  • Fixed a bug where multi-wave enemies’ elements were ignored in damage calculation.
  • Fixed a bug where revive skills could rarely fail to trigger.
  • Fixed a bug where the battle simulation could lag and incorrectly speed up enemy attacks.
  • Fixed a bug where harmful effects cast on yourself or your own team as a skill cost could be dodged or warded.
  • Fixed a bug where a team wipe could rarely show defeat only after the wave transition.
  • Fixed a bug where Max HP skills could be wrongly applied after death and revive.
  • Fixed a bug where stun could rarely extend even when it didn’t interrupt a cast.
  • Fixed a bug where damage-over-time effects could sometimes lose a tick.
  • Fixed a bug where a hit saved by Laststand would not wake a sleeping hero.
  • Improved healing targeting efficiency, and fixed a rare case of healing a tombstone.
  • Counter skills no longer strike back at a tombstone — heroes move on to their next action sooner.
  • Auto-repeat battles no longer open an empty reward summary.
  • Various battle visual and UI fixes.
0.12.8-release2 C1

Battle Balance

  • Applying a debuff now respects Accuracy and Evasion — just like a normal attack, a debuff can now miss or be evaded instead of always landing.
  • Damaging Archon Skills now scale from your team’s average ATK instead of a fixed base — for a fairer, more consistent power level.
  • Skills that grant resistance to Paralysis, Silence, Stun, and Sleep have been buffed — the resistance rates are higher, and leveling the skill up raises them further.
0.12.7-release1 C1

Bingo Card #2

  • A brand-new Bingo Card #2 is here — a fresh board of tasks and rewards to clear. Complete Card #1 to unlock it, then reopen your Bingo board and the next card slides in automatically.
  • Cleared them all? Bingo no longer pops up at login once every card is complete — no more dismissing the board when there’s nothing left to claim.
ELHEXA Bingo Card #2

Haguro 77 Pickup

  • The Outlander Haguro 77 takes the spotlight — a wandering swordswoman who upholds justice in her own way.
  • Recruit her with boosted odds on both the normal and premium pickup pools, available until ~7/19.
Haguro 77 pickup

Improvements

  • Outlander skill shards now sell for the same price as other 4★ skill shards on the Market.
  • Fixed lists that sometimes wouldn’t scroll when they held only a few items.
  • A new recipe, King Crab RamenShiina’s signature dish — joins the kitchen, along with a new ingredient, Noodles.
  • Corrected which stats matter most for your production classes — Chef, Crafter, Botanist, and Miner now lean on the intended main and sub stats. See Adventurers →
  • Supply shops now have a sensible per-purchase cap — a tap on MAX won’t accidentally clear out your Gold on basics like Distilled Water.
  • Various UI glitches fixed.
0.12.6-release1 C1

Bug Fixes

  • Fixed a case where loading a saved party could clear a hero’s Skill Customization — your skill on/off and level settings are now kept.
  • Knife Skills and Mixing now correctly allow batch crafting of ingredient recipes.

Improvements

  • A hero’s card now shows its activity while it’s out on a quest — LEARNING, IN BATTLE, or GATHERING.
  • Institution shop items now show a large “SOLD OUT” stamp when an item is fully sold out.
0.12.5-release1 C1

Stats

  • Your party’s CHR now boosts the Gold you earn from quests — the higher your team’s combined Charisma, the bigger the payout.
  • PER and LUK now both raise your high-quality (HQ) crafting & cooking ratePER is the main stat and LUK the sub. (For gathering & mining it’s reversed: LUK leads, PER supports.)
  • Every adventurer’s STR, DEX, AGI, INT, and MND now carry a small, universal effect in battle and PvP — resistances, accuracy, and critical hits. See Stats Additional Effects →

Improvements

  • Ingredient crafting no longer shows the HQ flag when picking cards — ingredient recipes don’t produce a high-quality result, so the flag was misleading.
0.12.4-release1 C3

Skill Customization

  • In battle-quest team select, long-press a hero to open its card and adjust Skill Customization on the spot — the same shortcut PvP already had.
  • Saved parties now remember each member’s Skill Customization — the preview marks who’s customized, and loading a party restores their skill on/off & levels.
0.12.4-release1 C2

Dishes & Drinks Buffed

  • Chocolate Cake (and its high-quality version) now speeds up how fast your damage-over-time ticks on top of its original effect — and eating both the normal and high-quality versions stacks.
  • Dishes and drinks that resist debuffs now grant a dramatically higher resist rate.
  • Most dishes and drinks now carry two effects instead of one.

Bug Fixes

  • Fixed the Table hero picker not reacting to the sort toggle (level / rarity) when choosing who eats.
0.12.4-release1 C1

Skill Customization

  • In Edit mode you can now raise or lower a skill’s level — down to Lv.1 and back up to its learned level — to fine-tune a card’s Skill Power without changing the skill itself. Handy for fitting the ⭐U200 cap.
  • In PvP, long-press a hero in your team to open its full card and adjust Skill Customization right there — the team’s Skill Power updates the moment you close it. No more leaving the arena to edit and coming back.

Bug Fixes

  • Fixed a rare case where a finished PvP battle could show an “Error” result instead of the real outcome.
0.12.3-release1 C1

Skill Customization

  • New Skill Customization — switch off the skills a card shouldn’t use in battle so it focuses on the ones that matter. Switched-off skills stay on the card and can be turned back on any time; it applies to both PvE and PvP. See the Skill Customization page →
  • Each card now shows its Skill Power — the total stars of its skills (skill rarity × level), written as count : ★stars. The summary turns red while Customization is filtering the set.
Season 0 PvP Arena — ⭐U200

Season 0 PvP Arena — ⭐U200

  • PvP now has two pools — the original Unlimited arena and a new ⭐U200 pool that caps your team’s total Skill Power at 200 stars. See Battle Pools & the U200 Cap →
  • New Season 0 PvP Arena ⭐U200 campaign — battle in the ⭐U200 pool to bank points and climb 8 reward tiers of Summon, Premium, SSR & UR tickets, Gold, and Experience Books. Runs until 7/6. See the campaign page →
  • Over the cap? Use Skill Customization to pick exactly which skills you bring, or let the system auto-fit your team under 200.
Shiina Ayako — pickup key visual

New Outlander — Shiina Ayako

  • A new playable Outlander, Shiina Ayako, joins the roster — an SSR Chef whose signature skill, Network Supermarket, works in the kitchen rather than on the battlefield.
  • While cooking she has a chance to gain random ingredients, cooks more batches, and raises the high-quality chance for grain dishes.
  • Available in her normal and premium pickup pools until 7/13; the Chef class is rate-up too.

Improvements & Fixes

  • Assorted UI improvements across the game.
  • Various minor bug fixes.
0.12.2-release1 C4

Interface

  • A pass over the game’s buttons for a more consistent feel — a unified style across menus, with clearer enabled and disabled states.
  • Most buttons now give a subtle press reaction when tapped, so every button responds to your touch.
0.12.2-release1 C3

Network

  • Further network hardening for unstable connections — your battle results are now held safely and delivered even through a dropped connection, so a bad signal won’t cost you a hard-won win.
0.12.2-release1 C2

Mini Tutorial

  • New players are now guided by a Mini Tutorial — light on-screen hints that point the way through your first summons, quests, battles, and daily rewards, then bow out on their own.
0.12.2-release1 C1

Improvements

  • More resilient connection retries — smoother play on poor or unstable networks.
  • Card info now shows the remaining time on an active food effect.
  • Recipes now clearly indicate when a specific skill is required to craft them.
  • Supply Run quests now also reward the new materials gathered in their area.

Bug Fixes

  • Fixed quests occasionally showing incorrect requirements and restrictions.
  • Fixed the Home QUEST footer button sometimes leaving the screen in a wrong state.
  • Fixed a UI glitch in the Samurai Max pickup pool.
  • Various minor UI fixes.
0.12.1-release1 C5

Wallet

  • The Telegram mobile app and mobile web browsers now support the MetaMask wallet for on-chain features.
  • Support for more wallets is planned.
0.12.1-release1 C2

Hero Benefit Tags

  • Member pickers for quests and crafts now show a benefit tag on hero cards — see at a glance whose skills help the selected quest or recipe. Each hero shows at most one tag, the most important it qualifies for.
  • topTop-Tier — knows the top-tier skill a gated recipe requires.
  • dangerDanger — nullifies a danger quest’s penalty.
  • hqHigh Quality — raises the High-Quality cooking chance; on quests, uncovers hidden finds.
  • ecoEco — returns crafting materials, or boosts a quest’s drops.
  • batchBatch — increases how many batches run at once.
  • Full details on the Chef and Miner & Botanist Skills pages.

Improvements

  • Tap the coffee-cup icon on a card’s detail page to see the food effects the card currently has.
  • Adjusted the Table’s effect text layout.
  • More Japanese localization.
0.12.1-release1 C1
Cook, Brew, Feast — the Chef update

Chef

  • All chef skills are ready for the kitchen, and 5 new skills have joined the roster: Dessert Knowledge, Soup Knowledge, Baked Dishes, Grilled Dishes, and Gratin Dishes.
  • Every chef skill is now documented in the codex — see the Chef page →
  • Added a chef quest to gather ingredients at the Coastal Culinary Academy.
  • Added ingredient rewards to some café and parlor quests.
  • Distilled Water is now available at the Coastal Culinary Academy.
  • More cooking ingredients can now be gathered by your Miners & Botanists.

Dishes & Drinks

  • Two new item types have arrived — Dish and Drink — both consumable at the Guild’s Table (open it first).
  • Every dish and drink carries a Quest Gold & EXP boost and a battle effect, shown in the item list and at the Table.
  • New High-Quality system — cooking now has a chance to yield a high-quality version with stronger stats.
  • Some top-tier dishes and drinks can only be cooked once you’ve mastered the top chef skills.

Table

  • Feast your heroes with the brand-new Table system — see the Table & Food page →
  • The Table is available in the Adventurers’ Guild.
  • Choose 6 heroes and up to 3 dishes or drinks for the feast.
  • All seated heroes gain the combined stats and effects for 24 hours.
  • A later feast overwrites the previous stats and effects.

Upcoming

  • More dishes and drinks to cook.
  • Larger tables, and tables in more locations.
Samurai Max pickup

Samurai Max Pickup (~7/2)

  • Samurai Max is available in both the normal and premium pools until 7/2.
  • Samurai Max is a powerful attacker who cuts down a slice of the enemy’s HP by a percentage, ignoring the target’s defense.
  • His blade cares nothing for armor — the tougher the foe, the more it stings.
  • A timely addition to any front line facing high-HP bosses.

Improvements

  • Most quests now show their primary reward as an icon right on the quest plate.
  • Japanese localization improvements.

Bug Fixes

  • Battle retry now respects your card skill customization.
  • Assorted UI glitch fixes.
0.11.2-release1 C3

Localization

  • The game’s UI is now extensively localized in Japanese.

Bug Fixes

  • Subscribers’ repeat battles now correctly show doubled EXP on hero cards. (Display-only bug — no EXP was lost.)
0.11.2-release1 C2

Home

  • The left-side buttons are smaller, and the sparkling particles have been removed.
  • Added a patch-notes link button on the Home screen — catch the latest updates without leaving the game.
0.11.2-release1 C1
Neko Yukiko — pickup key visual

Neko Yukiko Pickup

  • Two new pools are added — one for normal-ticket pulls and one for premium-ticket pulls.
  • When an Outlander is pulled, there is a 99.5% chance it is Neko Yukiko.

Market Order Pinning

  • You can now pin a market order and come back to buy it later.
  • Use the Pin toggle while browsing — you can pin up to 10 orders.
  • A new Pinned button in the card trading tab is where you review, buy, or cancel your pinned orders.

30-Day Pass — Utility Expansion

  • New and existing subscribers now spend double energy and earn double rewards in the battle repeat modes.
  • In the repeat modes (10 Runs, All Energy, All Energy + Free Refills), a 30-Day Pass holder automatically uses double energy (200 for now) per battle and is rewarded double.
  • Single battles are unchanged (100 energy).
  • Manually repeating after a single fight is also unaffected (100 energy).
  • Full details on the 30-Day Pass page →

Folhvita

  • Fixed an issue where Folhvita could not be transmuted.
  • Fixed an issue where Folhvita’s skill did not play its VFX correctly.

Localization

  • The CODEX is now available in Japanese.
  • Most info, warning, and error messages are now localized in Japanese.
  • The game now reads your browser settings — on first launch in a new browser it sets the default language to English or Japanese accordingly.
  • Various Japanese UI localization fixes.

Improvements

  • Energy refills no longer waste overflow — a refill (free or paid) adds the full max-energy amount on top of your current energy. With 34/600, a refill now gives 634/600 instead of 600/600.
  • For battle quests that can only be done once or have a cooldown, the repeat options no longer appear.
  • Fixed an issue where the repeat mode was not applied correctly and the battle ran only once.
  • PvP now shows your and your opponent’s team skill summary, just like cards — skill count : total skill levels, with Basic Attack excluded.
  • Other minor glitch fixes.
0.11.1-release1 C1
Folhvita, the Frostborn Princess — campaign key visual

Folhvita, the Frostborn Princess (~7/6)

  • The Epic Battle Challenge, Folhvita, is now online.
  • Folhvita is an ice-element boss with 2 waves of challenge.
  • You must unlock the Blackwater Correctional Facility to battle Folhvita.
  • The Folhvita fight is a tactical stage — brute force alone won’t win it.
  • As before, the Blackwater Correctional Facility offers supplies purchasable with Folhvita’s dropped items. The grace purchase period lasts 3 days after the campaign ends.
  • You can obtain playable Folhvita SSR/UR cards, with an MND floor.
  • Corresponding skills, shards, and trade settings are prepared for Folhvita.
  • More details: Folhvita campaign page →

Improvements

Battle

  • If all enemies are wiped out before a skill finishes casting, the cast is now cancelled — no more big spells on tombstones.
  • A character that is fully immobilized (unable to act) is now shown with a gray overlay.
  • Fixed the visual presentation of Myriad Ice Arrow.

General

  • Optimized quest system performance.
  • Fixed several quest issues that could sometimes stop battle repeat.
  • More localization updates.
  • Minor bug fixes and UI updates.