Player vs Player (Season 0)

PvP lets you battle against teams committed by other players. Season 0 is a test ground — no rewards, no penalty, no entry cost. We’re gathering data to shape future PvP events.
Season 0 — data collection
The primary goal of Season 0 is to gather data on team compositions, skill choices, and match outcomes. Your battles help us balance future seasons. Play freely, experiment with team builds, and watch what works.
How to Access

The Lion & Unicorn Arena
PvP lives in the Lion & Unicorn Arena. Open the institution and tap the PvP button to enter.
PvP lives in the Lion & Unicorn Arena. Open the institution and tap the PvP button to enter.
Basics
- Requires adventurers at Lv.100. Sub-Lv.100 cards can’t be picked.
- No entry requirement, no fee, no daily limit. Play as much as you want.
- No rewards and no penalty this season. Wins and losses are recorded for analysis.
- Matchmaking uses ghost data — no live opponent required; you fight a snapshot of another player’s most recent team.
- Your latest committed team becomes other players’ opponent.
Rules
Lv.100 cap
Every card is treated as Lv.100. Higher levels are capped down.
5× HP at battle start
At battle entry, every adventurer’s HP is multiplied by 5 on both sides.
No skill limits
Any skill, any level — no restrictions. Bring whatever your roster and skill set allow.
Attacker uses Archon Skills
The attacker (you, when you launch the battle) can use Archon Skills. The defender ghost does not. See Archon Skills →.
Tip. Your team isn’t locked — you can swap cards between battles. Each committed team adds to the ghost pool, so iterating your composition makes the data set richer for balance work.
Tip. Long-press one of your own team slots to open that hero’s full card at its Lv.100 PvP stats — and edit its Skill Customization right there (switch skills off, adjust levels). The team’s skill-star total updates the moment you close the card, so you can tune to the cap without ever leaving the arena. Tap an opponent hero card to see their Lv.100 stats (read-only).
