Expedition
An Expedition is a shared battlefield. Up to ten captains march their teams across one map at the same time, take strategic points, and try to bring down the enemy commander before the hour runs out. It is co-operative — everyone in the same Expedition wins or loses together.
How to Access

Open the Expedition button in the harbour hub. It leads to the lobby, where every Expedition currently running is listed.


The Lobby
- Each row is one live Expedition: who created it, its difficulty, how many captains are in, and how much time is left. Tap one to join it.
- Create New starts a fresh one instead. You pick the difficulty, and you may set a 6-digit code if you want to keep it to friends — coded Expeditions still appear in the list, but need the code to enter.
- If you are already in an Expedition, the lobby takes you straight back to it. You can only be in one at a time, and returning is always free.


Basics
Difficulty
Difficulty is chosen once, by whoever creates the Expedition, and applies to everyone in it. It changes how hard the enemies hit, how much reward you collect, and how much your hero experience is multiplied by. The map, the enemy roster and the rules are identical on all four.
| Difficulty | Recommended | What changes |
|---|---|---|
| Easy | Lv.10 | Enemies at a fraction of their strength — the place to learn the map. |
| Medium | Lv.100 | A real fight, but forgiving. |
| Hard | Lv.200 | Full-strength enemies. The intended experience. |
| Extreme | Lv.400 | Enemies hit hardest and have the deepest health — the best rewards and the biggest experience multiplier. |
How It Ends
You win the moment every enemy commander is destroyed. You lose if the hour runs out, or if the enemy takes your fortress. A win and a loss landing together counts as a win.
The battlefield then freezes and a five-minute window opens: look over the final map, check your results, and collect. Your rewards scale with the difficulty and with how much you actually contributed.
If you are away when it ends, nothing is lost — your reward is settled the next time you open the Expedition door, and your heroes are released either way.
Where to Next
How Expeditions Work → covers the map, orders and the stamina your teams run on. Nerissa’s Invasion → is the scenario currently running.