Battle Pools & the U200 Cap
Season 0 PvP offers two pools to choose from when you enter the arena. They share the same Season 0 battle rules — Lv.100 cards, 5× HP at start, attacker uses Archon Skills — and differ only in one thing: whether there is a Skill Power cap.

Everything else about Season 0 is unchanged in both pools: no rewards-or-penalty on the matches themselves, ghost-data matchmaking, and your latest committed team becomes other players’ opponent. See the PvP overview →.
Team Skill Power
The ⭐U200 cap is measured against your team Skill Power — the same star value shown on each card, added up across the whole team.
For exactly how a single card’s Skill Power is counted — and how to switch off the skills you don’t want — see Skill Customization.
When You’re Over the Cap
If the team you bring to the ⭐U200 pool totals more than 200 stars, the game tells you before the fight and gives you two ways to get under the cap:
- Do it yourself — use Skill Customization to switch off the skills you don’t need, choosing exactly what your team brings. This gives you the most control.
- Let the system fit it — tap Confirm and the game auto-reduces your team to fit, in two steps:
- It lowers skill levels first, starting from your highest-star skills across all heroes, until the team is under the cap.
- If every skill is already at Lv.1 and the team is still over the cap, it then switches skills off — again from the highest-star skills across all heroes — until the cap is met.
The auto-fit is deterministic and temporary — it’s applied only to the team snapshot used for that fight (and the ghost it leaves behind), and never edits your saved cards. The same team always reduces the same way.