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Epic Battle 2026 Q4 — Invasion of the Stars

Invasion of the Stars — Tyren & Vexa, the Celestial Twins

The fourth epic battle arrives from beyond the stars. Vexa Ra-Syn, Weapon Zero — a living weapon that erased her own world — has locked her sensors onto ELHEXA. Beside her stands her creator, Tyren Or-Vek, the Genesis Directive, shielding the weapon he cannot bring himself to destroy. Fight the Invasion of the Stars, earn Celestial Starshards, and recruit both twins as playable adventurers.

Event Window

The campaign runs until 2026-10-31 23:59 (server time). When the window closes, the battles, the supply shop, and any unclaimed exchanges close with it — spend your Starshards before the end.

How to Access

Mystic Heritage Institute
The twins descend on the Mystic Heritage Institute. Open the institute’s Combat facility to face the invasion, and its Supply facility to spend what you earn. The battles unlock in order — clear each stage once to open the next.

A Battle Unlike Any Before — Two Bosses, One Target

For the first time, you face two bosses on one field — and the rules of victory change with them. Watch the identity marks above their HP bars:

victory Vexa carries the Victory Mark — defeat her and the battle is won on the spot, no matter what else still stands. She is the invasion’s firepower: a phase-shift railgun, an antimatter blade that tramples the whole line, and a will of iron that shrugs off stun, sleep, silence, and paralysis alike. Damage-over-time still burns her, and she can fall — twice, if her wards are up — before she stays down.

boss Tyren fights beside her as a full boss — but he never attacks. He heals, shields, and empowers Vexa relentlessly, and his defensive walls make him monstrously hard to put down. You do not need to kill him — but every second he acts, Vexa gets harder to kill. Stun him, sleep him, strip his blessings, or burn him down first: all four are real strategies.

god Both twins are god-type beings — the long-dormant god-slaying skills finally awaken. Godslayer Crossbow and Dragon God Reaver deal massively increased damage to them.

Their blessings are not untouchable either: most of what Tyren grants can be dispelled — or outright stolen. And when Tyren falls, nearly everything he granted collapses with him — all but the lethal-blow ward, which lingers once cast.

Battle Stages

Seven stages of ascending fury, each costing 100 energy (the ZERO and PRIME showdowns cost almost none). Repeatable stages drop Celestial Starshards every clear — 5 up to 50 per run as the level climbs.

StageRepeatableNotes
I – V (Lv.10 → Lv.200)YesThe invasion grows with you — Starshard drops climb from 5 to 50 per clear.
ZERO (Lv.200+)First clear onlyThe twins at full force. First clear grants the Twin Star Sigil — instantly exchangeable for one UR twin.
PRIME (Lv.200++)First clear onlyThe true invasion. First clear grants the Twins’ Platinum Trophy — proof you beat the strongest fight in ELHEXA.
ZERO / PRIME RematchYesFor glory, not spoils — refight the showdowns anytime after clearing them.

The Twins’ Arsenal

Know what is coming. The invasion’s core techniques, straight from the battlefield:

SkillCarrierWhat it does
Phase-Shift RailgunVexaA piercing railgun burst down a whole line, leaving targets burning.
Antimatter Crimson BladeVexaSweeps ALL allies with Trample Damage — it ignores evasion, invincibility, and resistance. Wounded allies take extra.
Triple ShotVexaRelentless volleys at your back line, almost without pause.
Iron WillVexaFull immunity to stun, sleep, silence, and paralysis. Damage-over-time is unaffected — it remains your steadiest source of pressure.
Perseverance in PerilVexaSurvives a fatal blow, then turns briefly invincible. Expect to kill her more than once.
Defense Stances I–IIITyrenLayered team-wide damage reduction as the twins’ health falls — stacking to a near-impenetrable wall. Dispellable, stealable.
Eye of the Sun / Well of the Full MoonTyrenSweeping combat and magic empowerments for both twins. Dispellable, stealable.
Healing Circle / Final Redemption / City of CloudsTyrenHeals, heal-over-time, barriers — and a team-wide ward that lets both twins survive lethal blows.

Celestial Supply

Every battle pays Celestial Starshards Celestial Starshard. The institute’s supply facility exchanges them:

CostYou GetLimit
Twin Star Sigil Twin Star Sigil × 1UR Tyren UR Vexa UR Tyren Or-Vek or UR Vexa Ra-Syn1 each
Celestial Starshard Starshard × 100,000UR Tyren UR Vexa UR Tyren or UR Vexa10 each
Celestial Starshard Starshard × 2,000SSR Tyren SSR Vexa SSR Tyren or SSR Vexa10 each
Celestial Starshard Starshard × 10,000UR Ticket UR Ticket × 11
Celestial Starshard Starshard × 1,000SSR Ticket SSR Ticket × 110
Celestial Starshard Starshard × 100Premium Summon Ticket Premium Summon Ticket × 1100
Celestial Starshard Starshard × 10Draw Card Ticket Draw Card Ticket × 11,500
Celestial Starshard Starshard × 1Gold Gold × 1,00020,000
Twin Star Sigil
Two roads to an UR twin: beat ZERO once for the Sigil — or grind 100,000 Starshards without ever beating it. Skill or persistence; the twins answer to both.

Battle Tips

god
Bring the god-slayers
Godslayer Crossbow (boss-type and god-type bonus — both apply here) and Dragon God Reaver hit the twins for massively increased damage. This is the fight they were forged for.
stun
Silence the healer, win the war
Tyren has no will of iron — stun, sleep, and curse magic all land on him. Every turn he spends disabled is a turn Vexa goes unhealed, unshielded, unblessed.
clamp
Steal the blessings
Tyren’s stances, empowerments, and heals are dispellable — and stealable. An adventurer who can devour buffs turns his entire kit against the invasion.
invincible
Burn what you cannot break
Vexa’s iron will ignores crowd control, but damage-over-time ticks straight through her invincibility windows. Stack burns and wounds, then time your burst for the gaps between her wards.

Outlanders Who Shine Here

Three Outlanders earn their contracts in this fight:

No-Heart
Devour and Become — swallows every blessing Tyren grants and wears them instead. The invasion’s whole support engine, turned against it.
Helena Weiss
Antimatter AP Shell — one round rips the blessings right off a twin and lands a massive thunder strike in the same breath. Tyren’s wall, undone in a single shot.
Randael
Dragon God Reaver — the god-slaying blade, dealing massively increased damage to both twins. Vengeance, put to work.
Invasion of the Stars — Tyren & Vexa, the Celestial Twins